Intelligent Automation, Inc. (IAI) applies the latest research in computer, behavioral and learning sciences and game design to develop innovative solutions in education and in improving human-computer and human-machine interfaces.
IAI is a leader in developing simulation-based Immersive Training Environments, using research-based learning theories. We integrate training, instruction and assessment into existing simulations to increase instructional effectiveness and create efficient adaptive training. One example is our Adaptive Visualization Training (AVT) assesses a students’ current skill level and inserts training interactions fostering system understanding within a practice environment. We also develop tools to enable students to learn and practice relevant skills in realistic environments, while assessing their engagement, performance, knowledge and skills. Performance Evaluation by Expert Review (PEER) assesses performance in open-ended immersive environments, while Cognitive Readiness Assessment evaluates the underlying cognitive capacity of soldiers to complete a mission before they are assigned to it.
IAI applies current instructional theories to create innovative eLearning solutions that improve basic skills and promote personal, physical and emotional well-being. IAI’s web-based medical training game, Treatment!, teaches middle school students about public health policy interventions and improves students’ test scores in problem solving situations. Our intelligent reading comprehension tutor, GradAtions, increases reading proficiency by two grade levels after only 40 hours of usage. We also build tools that support instructional designers to develop excellent instruction methods.
Our clients and collaborators include the Department of Education (ED), Air Force Research Laboratory (AFRL), Advanced Distributed Learning Initiative, Naval Sea Systems Command (NAVSEA), Army Research Laboratory (ARL), Office of Naval Research (ONR), Army Research Institute (ARI), National Institutes of Health (NIH), Research Development and Engineering Command (RDECOM), Educational Testing Services (ETS), National Aeronautics and Space Administration (NASA), and several universities and businesses.
Examples of our work
Virtual World for English Language Arts (ELA)
IAI is developing a virtual world and associated tools that provide evidence of multiple-source online inquiry skills within an English Language Arts (ELA) task that requires individual students to locate and evaluate texts and compose arguments. The overall goal of the NAEP Survey Assessments Innovations Lab (SAIL) ELA Virtual World project is to develop and research a virtual world environment for delivering scenario-based tasks designed to measure reading, writing, and research skills related to the broader, integrated construct of online inquiry.
Virtual City is a plugin for the Unity game engine, capable of procedurally generating an area rapidly given elevation data and imagery. This toolkit takes Digital Elevation Models to create the underling terrain, uses Satellite imagery to color this terrain, and finally utilizes LiDAR and OpenStreetMap data to construct any buildings, roads, or other points of interest in the scene.
SimScientists Food Web Game
The SimScientists Food Web Game is an educational game to teach middle school students about ecosystems. Players travel around an oasis taking pictures of organisms eating other organisms in order to build a food web of the Fennec Fox’s ecosystem. Based on the food web, players make predictions about why the Fennec Fox is not surviving in its habitat, which they will investigate in a second game currently being designed.
IAI is developing two training simulations for the Army: A counterinsurgency and stability operation in UrbanSim, and a route-clearance scenario in VBS2. The approach assesses student performance and uses instructional strategies to address deficiencies in performance. As a result, students can practice relevant skills and receive individualized instruction to help them learn.
NextGen Science Assessment
IAI is partnering with the Educational Testing Service to co-design and develop interactive science tasks for the National Assessment of Educational Progress (NAEP) for 4th, 8th, and 12th grade students. The tasks evaluate students’ ability to apply scientific inquiry skills across a range of topics.
RACeR, the Real-time Assessment of Cognitive Readiness tool, uses simple
cognitive tests administered on a mobile device to assess one’s cognitive readiness to perform specific tasks. The resulting readiness scores provide supervisory individuals with timely, valuable information to support tasking decisions.
IAI has considerable expertise in the growing field of providing training and assessment that adapt to the current learning requirements of an individual student. Using methods developed for Intelligent Tutoring Systems, IAI designs and builds learning systems and enhancements to existing systems that present each student with the material he/she needs at exactly the right time to maximize their learning outcomes. IAI’s key clients and collaborators in projects using adaptive instruction to promote learning effectiveness include ONR, NAVSEA, ADL, AFRL, NIH, ETS and NAEP.
IAI has considerable expertise in the growing field of providing training and assessment in simulation-based immersive training environments. These offer an excellent vehicle for effective learning and practicing skills in realistic surroundings, under the guidance of a human or computerized expert. The immersive environment is created via a simulation, game, virtual reality system, or work in the real environment. IAI also investigates the effectiveness of current learning theory principles in various domains, for different kinds of students, and in achieving course objectives. We specialize in integrating training with existing simulations, and in using the feedback from training and assessment to create efficient learning environments. We use our expertise in game design to make immersive environments interesting, and our expertise in brain state classification to determine when students are disengaged, confused, or frustrated.
IAI uses Human Factors engineering methods to design easy-to-use interfaces that improve human-system functionality, productivity and situational awareness (SA). IAI applies current best practices to design integration of human-machine systems. We create new systems to automate previously un-automated capabilities, apply principles to test new designs in novel conditions, and create designs for existing products or those in development. We conduct cognitive analyses to design interfaces, and run usability tests to assess interfaces, tools and performance. We also create or revise computer interfaces that implement designs for specific products.
IAI reviews human use of automated tools to improve human-system functionality and productivity. We conduct usability studies of automated tools for logistics of military missions. We also build tools like Course Developer’s Workbench, Frameworker, and Adaptive Simple Sequencing Instruction Support Toolkit to support instructional designers to develop excellent instruction methods.